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Foundation mathematics for computer graphics; Visual rendering pipeline; Virtual reality Modelling Language (VRML) and Extensible 3D (X3D); Geometric shapes; Transformations and motions; Visual Appearance; Rendering
Required first
CE1008Engineering MathematicsCE1011Engineering Mathematics ICZ1008Engineering MathematicsCZ1011Engineering Mathematics IComputer Graphics & Visualisation
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| 1330 | COMMON LEC (SCL4) 1330-1520 Wed ONLINE, LT3 Wk10, Teaching Wk1-9,11-13 | COMMON LEC (SCL4) 1330-1520 Wed ONLINE, LT3 Wk10, Teaching Wk1-9,11-13 | ||||
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| 1530 | 10713 TUT (SCEL) 1530-1620 Wed ONLINE, LT3 Wk10, Teaching Wk2-9,11-13 | 10713 TUT (SCEL) 1530-1620 Wed ONLINE, LT3 Wk10, Teaching Wk2-9,11-13 | ||||
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