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Definition of augmented and virtual reality; Human factors and sensory conflict; A generic VR system; 3D real-time computer graphics for VR systems; Physically-based simulation; Virtual reality hardware; Virtual reality software; Virtual reality applications; VRML and X3D; Shared virtual spaces. Each lecture module will be accompanied by typical examination problems and their model solutions which will be studied as hands-on experiences.
| AUs | 4.0 AUs |
| Grade Type | |
| Prerequisite | |
| Exam |
| Mon | Tue | Wed | Thu | Fri | |
|---|---|---|---|---|---|
| 930 | |||||
| 1000 | |||||
| 1030 | |||||
| 1100 | |||||
| 1130 | |||||
| 1200 | |||||
| 1230 | |||||
| 1300 | |||||
| 1330 | |||||
| 1400 | |||||
| 1430 | |||||
| 1500 | |||||
| 1530 | |||||
| 1600 | |||||
| 1630 | |||||
| 1700 | |||||
| 1730 | |||||
| 1800 |
| Mon | Tue | Wed | Thu | Fri | |
|---|---|---|---|---|---|
| 1330 | COMMON LEC (CS4) 1330-1430 Thu LT11 | ||||
| 1400 | |||||
| 1430 | |||||
| 1500 | |||||
| 1530 | |||||
| 1600 | |||||
| 1630 | COMMON LEC (CS4) 1630-1730 Mon LT11 | ||||
| 1700 | |||||
| 1730 | 10368 TUT (CS4) 1730-1830 Mon LT11 | ||||
| 1800 |