In this course you will expand beyond the foundations of game design to focus on game mechanics. You will explore how game mechanics provides a structure and purpose for a player's participation in a game. You will then apply mechanics theory and principles to create a game that is developed around a distinct game mechanic. The learning in this course contributes directly to further independent study in game design.
| AUs | 3.0 AUs |
| Grade Type | |
| Prerequisite | DT2020, DM2001 |
| Not Available To Programme | ACBS, ACC, ACDA, AERO, AISC, ARED, ASEC, BACF, BASA, BCE, BCG, BEEC, BIE, BMS, BS, BSB, BSPY, BUS, CBE, CBEC, CE, CEE, CEE 1, CEEC, CHEM, CHIN, CMED, CNEL, CNLM, COMP, CS, CSC, CSEC, CVEC, DSAI, ECDS, ECMA, ECON, ECPP, ECPS, EEE, EEE 1, EEEC, EESS, ELAH, ELH, ELHS, ELPL, ENE, ENE 1, ENEC, ENG, ESPP, HIST, HSCN, HSLM, IEEC, IEM, LMEL, LMPL, LMS, MACS, MAEC, MAEO, MAT, MATH, ME 1, ME(DES), ME(IMS), ME(NULL), ME(RMS), MEEC(DES), MEEC(NULL), MEEC(RMS), MS, MS-2ndMaj/Spec(MSB), MTEC, PESC, PHIL, PHMS, PHY, PLCN, PLHS, PPGA, PSLM, PSMA, PSY, REP, ROBO, SCED, SOC, SPPE, SSM |
| Not Available To All Programme With | Yr1 |
| Not Available As BDE/UE To Programme | ADM(MA) |
| Not Available As Core To Programme | |
| Not Available As PE To Programme | |
| Mutually Exclusive With | DM3007 |
| Not Offered As BDE | |
| Not Offered As Unrestricted Elective | |
| Exam |
Total hours per week: 3 hrs
Available Indexes
| Mon | Tue | Wed | Thu | Fri | |
|---|---|---|---|---|---|
| 930 | 63317 TUT (G01) 0930-1220 Tue ART-02-17 | ||||
| 1000 | |||||
| 1030 | |||||
| 1100 | |||||
| 1130 | |||||
| 1200 |