This introductory level course will provide you with the processes required for preparing and placing digital assets into a game environment. You will be introduced to industry standard digital tools and gain a creative and technical competency with modelling with modularity, 3D sculpting, texture preparation, polygon count control, and asset importing into a game environment. These skills will provide a base from which you can expand your skills in further study in game creation.
Total hours per week: 3 hrs
| AUs | 3.0 AUs |
| Grade Type | |
| Prerequisite | |
| Exam |
Available Indexes
| Mon | Tue | Wed | Thu | Fri | |
|---|---|---|---|---|---|
| 1930 | 63161 TUT (G01) 1930-2220 Tue ART-B1-05F | ||||
| 2000 | |||||
| 2030 | |||||
| 2100 | |||||
| 2130 | |||||
| 2200 |