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Historical snapshot — AY2025/2026 Semester 1 · View current offering →
ModsDT2018AY2025/2026 Semester 1

Animation For Games I

AY2025/2026 Semester 1

In this intermediate course you will explore animation and motion blending using a real-time digital game environment. You will engage with and experiment with a range of digital methods such as key-framed animation, motion capture blending, real-time rendering, game-based interaction, digital world building, and alternative forms of digital narrative. The learning in this course will position you for future learning and independent projects based around real-time digital game environments.

AUs3.0 AUs
CategoriesCoreBDE
Not Available To All Programme WithYr1
Not Available As BDE/UE To ProgrammeADM(MA)
Exam

Available Indexes

MonTueWedThuFri
1930

63308 TUT (G01)

1930-2220 Mon

ART-B1-05G

63309 TUT (G02)

1930-2220 Wed

ART-B1-05G

2000
2030
2100
2130
2200