Historical snapshot — AY2016/2017 Semester 1 · View current offering →
ModsDM3007AY2016/2017 Semester 1
Game Design Ii
AY2016/2017 Semester 1
This intermediate game design course takes the core skill set and the topics covered in Game Design I and focuses on an examination of the thought processes required for the creation of a contemporary 3D game. Students will be encouraged to explore the topic by focusing on gaining an understanding of game systems through a series of experiments. This course is designed to encourage the student to question what 3D games are and what they can be. This course will cover the importance of team centred issues such as management, team roles, game documentation, workflow and goal setting.
| AUs | 4.0 AUs |
| Categories | Core |
| Not Available To All Programme With | Yr1 |
| Mutually Exclusive With | INT290 |
| Exam |
Available Indexes
| Mon | Tue | Wed | Thu | Fri | |
|---|---|---|---|---|---|
| 930 | |||||
| 1000 | |||||
| 1030 | |||||
| 1100 | |||||
| 1130 | |||||
| 1200 | |||||
| 1230 | |||||
| 1300 | |||||
| 1330 | |||||
| 1400 | |||||
| 1430 | |||||
| 1500 | |||||
| 1530 | |||||
| 1600 | |||||
| 1630 | |||||
| 1700 | |||||
| 1730 | |||||
| 1800 |