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Not offered in the current semester · Last offered AY2016/2017 Semester 2
ModsDM3004

Gameplay Motion

Last offered — AY2016/2017 Semester 2

This course introduces students to the essentials of animation for gaming. Students will be introduced to various workflows including how to transfer captured 3D motion capture data to a 3D animation package and how then to transfer this into a game engine. The basics of expressive motion will also be covered and different types of motion will be outlined.

AUs4.0 AUs
Grade Type
PrerequisiteDM3007, INT290
Not Available To ProgrammeACBS, ACC, AERO, ASEC, BCE, BCG, BEEC, BIE, BMS, BS, BUS, CBE, CBEC, CE, CEE, CEEC, CHEM, CHIN, CS, CSC, CSEC, CVEC, ECMA, ECON, ECPP, ECPS, EEE, EEEC, EESS, ELAH, ELH, ENE, ENEC, ENG, HIST, IEEC, IEM, LMS, MAEC, MAT, MATH, ME, ME(DES), ME(MEC), MEEC, MEEC(DES), MEEC(MEC), MS, MS-2ndMaj/Spec(MSB), MTEC, PHIL, PHY, PPGA, PSLM, PSY, REP, SOC, SSM
Not Available To All Programme WithYr1, Yr2
Not Available As BDE/UE To Programme
Not Available As Core To Programme
Not Available As PE To Programme
Mutually Exclusive With
Not Offered As BDEYes
Not Offered As Unrestricted Elective
Exam

Total hours per week: 3 hrs

Available Indexes

MonTueWedThuFri
930
1000
1030
1100
1130
1200
1230
1300
1330
1400
1430
1500
1530
1600
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1700
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1800

Other offerings

AY15/16
Semester 1Semester 2Sp. Term
AY14/15
Semester 1Semester 2Sp. Term

Other Relevant Mods