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ModsDM3004AY2014/2015 Semester 2

Gameplay Motion

AY2014/2015 Semester 2

This course introduces students to the essentials of animation for gaming. Students will be introduced to various workflows including how to transfer captured 3D motion capture data to a 3D animation package and how then to transfer this into a game engine. The basics of expressive motion will also be covered and different types of motion will be outlined.

AUs4.0 AUs
CategoriesCoreBDE
Not Available To ProgrammeACBS, ACC, AERO, ASEC, BCE, BCG, BEEC, BIE, BMS, BS, BUS, CBE, CBEC, CE, CEE, CEEC, CHEM, CHIN, CS, CSC, CSEC, CVEC, ECON, EEE, EEEC, EESS, ELH, ENE, ENEC, ENG, HIST, IEEC, IEM, LMS, MAEC, MAT, MATH, ME, ME(DES), ME(MEC), MEEC, MEEC(DES), MEEC(MEC), MS, MS(MSB), MTEC, PHIL, PHY, PPGA, PSY, REP, SOC, SSM
Not Available To All Programme WithYr1, Yr2
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