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Historical snapshot: AY2025/2026 Semester 2 · View current offering
ModsDV2005AY2025/2026 Semester 2

Visual Communication Ii

AY2025/2026 Semester 2

1. The Design Process: Design processes introduces to students various design development processes to serve as frameworks to guide and enable them to discover, define, and develop their design solutions. Student will learn about the different approaches, techniques and considerations at key points in the design process. 2. Design Research Techniques: Various user-research techniques such as role-playing, focus group, visual methods will be introduced to enable them to gain insight to the opinions, experience, preference and tastes of a specific audience. Alongside a series of seminars, this section will also include in-class activities on the various techniques. 3. Visualising Data: Visualising data introduces students to various forms of data visualisation and discusses the characteristics, benefits and key considerations when treating information visually. 4. Design Contexts: Design Contexts will present contemporary issues and design case studies to engage and lead students in their exploration on consider how a designer can respond to contemporary societal issues and the approaches and creative strategies undertaken to convey the intended message to a specific audience. Class assignments: Three Creative Projects. 1. Visualising Data: Students to summarise and present their research information and findings through a visual graphic format. 2. Design Context 1: Explore and develop appropriate and effective communication design solution using a suitable choice of media for a specific audience as a respond to a particular contemporary societal issue. Design solution may take form as a design enterprise, a service, a campaign or a product involving any of the format: - Prints e.g. Brochures, posters, publications. - Prototypes e.g. Packaging, objects - Time-Based Design e.g. Motion Graphics, Video - Digital Media Design e.g. Web content, Mobile application - Spatial/ Experiential Design 3. Design Context 2: Explore and develop appropriate and effective communication design solution using a suitable choice of media for a specific audience as a respond to a particular contemporary societal issue.The choice of media chosen here should be different from Design Context 1 but offer a good sense of integration, where the media complements or synergises each other. Format: - Prints e.g. Brochures, posters, publications. - Prototypes e.g. Packaging, objects - Time-Based Design e.g. Motion Graphics, Video - Digital Media Design e.g. Web content, Mobile application - Spatial/ Experiential Design

AUs3.0 AUs
Categories
Core
Not Available To All Programme WithYr1
Exam

Available indexes

MonTueWedThuFri
930

63354 TUT (G01)

0930-1220 Tue

ART-02-23B

63356 TUT (G03)

0930-1220 Wed

ART-02-23B

1000
1030
1100
1130
1200
1230
1300
1330

63355 TUT (G02)

1330-1620 Tue

ART-01-02

1400
1430
1500
1530
1600

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