New: filter modules by day and time, student links, custom courses →
AY2017/2018 Semester 2
This course introduces the basic techniques of character set-up and rigging as used in 3D animation. It familiarizes students with skills such as how to set up the skeleton for a full character, how to create blendshapes for facial animation and how to determine the particular needs of a 3D character. Students will learn the importance and the practical technique of a well constructed rig for successful animation in 3D and become skilled in using these techniques for their own characters.
| AUs | 3.0 AUs |
| Categories | CoreBDE |
| Not Available To Programme | ACBS, ACC, AERO, ASEC, BCE, BCG, BEEC, BIE, BMS, BS, BSPY, BUS, CBE, CBEC, CE, CEE, CEEC, CHEM, CHIN, CS, CSC, CSEC, CVEC, ECMA, ECON, ECPP, ECPS, EEE, EEEC, EESS, ELAH, ELH, ENE, ENEC, ENG, ESPP, HIST, IEEC, IEM, LMS, MAEC, MAEO, MAT, MATH, ME(DES), ME(NULL), ME(RMS), MEEC(DES), MEEC(NULL), MEEC(RMS), MS, MS-2ndMaj/Spec(MSB), MTEC, PHIL, PHY, PPGA, PSLM, PSMA, PSY, REP, SOC, SSM |
| Not Available To All Programme With | Yr1 |
| Mutually Exclusive With | ANI340 |
| Exam |
| Mon | Tue | Wed | Thu | Fri | |
|---|---|---|---|---|---|
| 1900 | 63091 TUT (G01) 1900-2200 Thu ART-B1-5G | ||||
| 1930 | |||||
| 2000 | |||||
| 2030 | |||||
| 2100 | |||||
| 2130 |