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Historical snapshot — AY2017/2018 Semester 2 · View current offering →
ModsDT3004AY2017/2018 Semester 2

Rigging For Animation

AY2017/2018 Semester 2

This course introduces the basic techniques of character set-up and rigging as used in 3D animation. It familiarizes students with skills such as how to set up the skeleton for a full character, how to create blendshapes for facial animation and how to determine the particular needs of a 3D character. Students will learn the importance and the practical technique of a well constructed rig for successful animation in 3D and become skilled in using these techniques for their own characters.

AUs3.0 AUs
CategoriesCoreBDE
Not Available To ProgrammeACBS, ACC, AERO, ASEC, BCE, BCG, BEEC, BIE, BMS, BS, BSPY, BUS, CBE, CBEC, CE, CEE, CEEC, CHEM, CHIN, CS, CSC, CSEC, CVEC, ECMA, ECON, ECPP, ECPS, EEE, EEEC, EESS, ELAH, ELH, ENE, ENEC, ENG, ESPP, HIST, IEEC, IEM, LMS, MAEC, MAEO, MAT, MATH, ME(DES), ME(NULL), ME(RMS), MEEC(DES), MEEC(NULL), MEEC(RMS), MS, MS-2ndMaj/Spec(MSB), MTEC, PHIL, PHY, PPGA, PSLM, PSMA, PSY, REP, SOC, SSM
Not Available To All Programme WithYr1
Mutually Exclusive WithANI340
Exam

Available Indexes

MonTueWedThuFri
1900

63091 TUT (G01)

1900-2200 Thu

ART-B1-5G

1930
2000
2030
2100
2130