Historical snapshot — AY2016/2017 Semester 2 · View current offering →
ModsDT3004AY2016/2017 Semester 2
Rigging For Animation
AY2016/2017 Semester 2
This course introduces the basic techniques of character set-up and rigging as used in 3D animation. It familiarizes students with skills such as how to set up the skeleton for a full character, how to create blendshapes for facial animation and how to determine the particular needs of a 3D character. Students will learn the importance and the practical technique of a well constructed rig for successful animation in 3D and become skilled in using these techniques for their own characters.
| AUs | 3.0 AUs |
| Categories | CoreBDE |
| Not Available To Programme | ACBS, ACC, AERO, ASEC, BCE, BCG, BEEC, BIE, BMS, BS, BUS, CBE, CBEC, CE, CEE, CEEC, CHEM, CHIN, CS, CSC, CSEC, CVEC, ECON, EEE, EEEC, EESS, ELH, ENE, ENEC, ENG, HIST, IEEC, IEM, LMS, MAEC, MAT, MATH, ME, ME(DES), ME(MEC), MEEC, MEEC(DES), MEEC(MEC), MS, MS-2ndMaj/Spec(MSB), MTEC, PHIL, PHY, PPGA, PSY, REP, SOC, SSM |
| Not Available To All Programme With | Yr1 |
| Mutually Exclusive With | ANI340 |
| Exam |
Available Indexes
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| 930 | |||||
| 1000 | |||||
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| 1130 | |||||
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| 1230 | |||||
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| 1800 |