Historical snapshot — AY2023/2024 Semester 2 · View current offering →
ModsDT2019AY2023/2024 Semester 2
Animation For Games Ii
AY2023/2024 Semester 2
In this practical course you will acquire a high standard of proficiency in creating assets and animation for a real-time game engine. You will explore character creation, cyclic animation and nonlinear animation editing for games. You will create a variety of models from humans to props and animals. You will investigate stylized body mechanics, motion capture editing and retargeting, using a range of specialist workflows, techniques and software tools. This course will prepare you for more sophisticated applications for games, VR and real time application for narrative animation and visual effects.
| AUs | 3.0 AUs |
| Categories | CoreBDE |
| Not Available To Programme | ACBS, ACC, ACDA, AERO, ARED, ASEC, BCE, BCG, BEEC, BIE, BMS, BS, BSB, BSPY, BUS, CBE, CBEC, CE, CEE, CEEC, CHEM, CHIN, CNEL, CNLM, CS, CSC, CSEC, CVEC, DSAI, ECDS, ECMA, ECON, ECPP, ECPS, EEE, EEEC, EESS, ELAH, ELH, ELHS, ELPL, ENE, ENEC, ENG, ESPP, HIST, HSCN, HSLM, IEEC, IEM, LMEL, LMPL, LMS, MACS, MAEC, MAEO, MAT, MATH, ME(DES), ME(IMS), ME(NULL), ME(RMS), MEEC(DES), MEEC(NULL), MEEC(RMS), MS, MS-2ndMaj/Spec(MSB), MTEC, PHIL, PHMS, PHY, PLCN, PLHS, PPGA, PSLM, PSMA, PSY, REP, SCED, SOC, SSM |
| Not Available To All Programme With | Yr1 |
| Not Available As BDE/UE To Programme | ADM(MA) |
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| 1800 |