Fundamentals Of Immersive Degrees Vr Experiences
AY2018/2019 Semester 2
The role of immersive media: The experience of being immersed by enticing 360degree audio-visuals brings your audience one step closer to the reproduction of reality, or at least a believable representation of another time and space. Creating immersive 360degree experiences is both a technical and artistic challenge, but highly rewarding. The course will introduce you to the basic concepts of immersive media and will deliver a practice-based introduction to the fundamental techniques and processes involved in producing and presenting 360degree experiences. Image acquisition and post-production: Through practice-based exercises and project assignments, you will learn essential and advanced image acquisition techniques and post-production workflows required for immersive media. Viewing experiences: By analysing a variety of examples, you will be able to identify the strength and weaknesses in 360degree imagery, to refine your own assessments. Beyond traditional narrativity: You will explore storytelling and narrative considerations for immersive environments that deviate from traditional formats. Artistic considerations: What makes a good composition for an environment in which you cannot define your frame? How can you direct your audience to stay focussed or look around? Which role do audio and other senses play? Through analysis of a variety of examples, you will develop a sense of creative considerations and their role in creating successful immersive experiences. Class assignments: Creative projects, which explore concept-development, fundamental image acquisition and editing techniques, as well as story-formats for immersive media. Developed through lectures, tutorials, class exercises and peer/instructor feedback sessions.
| AUs | 3.0 AUs |
| Categories | CoreBDE |
| Not Available To All Programme With | Yr1 |
| Not Available As PE To Programme | ADM(2018-onwards) |
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