Not offered in the current semester · Last offered AY2017/2018 Semester 2
This intermediate game design course takes the core skill set and the topics covered in Game Design I and focuses on an examination of the thought processes required for the creation of a contemporary 3D game. Students will be encouraged to explore the topic by focusing on gaining an understanding of game systems through a series of experiments. This course is designed to encourage the student to question what 3D games are and what they can be. This course will cover the importance of team centred issues such as management, team roles, game documentation, workflow and goal setting.
| AUs | 4.0 AUs |
| Grade Type | |
| Prerequisite | INT220, DM2001 |
| Not Available To Programme | |
| Not Available To All Programme With | Yr1 |
| Not Available As BDE/UE To Programme | |
| Not Available As Core To Programme | |
| Not Available As PE To Programme | |
| Mutually Exclusive With | INT290 |
| Not Offered As BDE | |
| Not Offered As Unrestricted Elective | |
| Exam |
Total hours per week: 3 hrs
Available Indexes
| Mon | Tue | Wed | Thu | Fri | |
|---|---|---|---|---|---|
| 930 | |||||
| 1000 | |||||
| 1030 | |||||
| 1100 | |||||
| 1130 | |||||
| 1200 | |||||
| 1230 | |||||
| 1300 | |||||
| 1330 | |||||
| 1400 | |||||
| 1430 | |||||
| 1500 | |||||
| 1530 | |||||
| 1600 | |||||
| 1630 | |||||
| 1700 | |||||
| 1730 | |||||
| 1800 |
Other offerings
AY16/17
AY15/16
AY14/15