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AY2021/2022 Semester 2
Definition of augmented and virtual reality; Human factors and sensory conflict; A generic VR system; 3D real-time computer graphics for VR systems; Physically-based simulation; Virtual reality hardware; Virtual reality software; Virtual reality applications; VRML and X3D; Shared virtual spaces. Each lecture module will be accompanied by typical examination problems and their model solutions which will be studied as hands-on experiences.
| AUs | 3.0 AUs |
| Categories | CoreBDE |
| Mutually Exclusive With | CZ4001 |
| Exam |
| Mon | Tue | Wed | Thu | Fri | |
|---|---|---|---|---|---|
| 1430 | COMMON LEC (CE4) 1430-1620 Wed LT8 | ||||
| 1500 | |||||
| 1530 | |||||
| 1600 | |||||
| 1630 | |||||
| 1700 | |||||
| 1730 | 10226 TUT (CE4) 1730-1820 Thu LT3 | ||||
| 1800 |